关于手指鼓About FingerDrum

把鼓机做到顺手、即时Make a drum machine that's instant and intuitive

FingerDrum 从 16 鼓垫开始,把基础节奏引导、本地歌曲导入、AI 分轨、多轨和音序器接进同一条演奏路径。核心叙事始终是:从第一拍,到真的在演奏。FingerDrum starts with 16 pads and connects basic rhythm guidance, local song import, AI stems, multitrack arranging, and the sequencer in one playing path. The idea stays simple: from the first beat to really playing.

我们相信What we believe

手感,是一台乐器的全部Feel is everything in an instrument

演奏工具必须及时回应。pad 在落指时触发,音频经 FFI 进入 C 核心并由 miniaudio 输出;实际延迟随设备、系统、音频路由和负载变化,因此我们不承诺固定毫秒数。A playing tool must respond promptly. Pads trigger on finger-down, audio enters a C core over FFI, and miniaudio outputs it. Actual latency varies by device, OS, audio route, and load, so we do not promise a fixed millisecond figure.

在此之上,我们让录制、采样与音色管理同样轻盈——少一次模式切换,多一分演奏的连贯。On top of that, recording, sampling and tone management stay light — one fewer mode switch, one more uninterrupted take.

1演奏响应优先Responsive play first落指触发、FFI 直达 C 核心,并使用 32 voice 复音池。Finger-down triggering, a direct FFI bridge to the C core, and a 32-voice pool.
2克制的界面Restrained UI深色底、琥珀强调,信息层级清楚。不追花哨,只追顺手。A dark canvas, amber accents, clear hierarchy. Not flashy — just fluid.
3明确的数据边界Clear data boundaries普通导入主要留在本机;iCloud/Drive 同步与 AI 上传分别说明、分别触发。Ordinary imports stay mainly on-device; iCloud/Drive sync and AI upload are disclosed and triggered separately.
一路走来The road so far

从一个延迟问题开始It started with a latency problem

2024

一个不能忍受的延迟A latency we couldn't accept

市面上的手机鼓垫普遍存在可感知的延迟。我们决定从音频引擎做起,而不是从界面做起。Most phone drum pads had latency you could feel. We decided to start from the audio engine, not the interface.

2025

原生低延迟引擎A native low-latency engine

用 Dart → FFI → C 核心 → miniaudio 搭起直接信号链,并围绕不同设备的实际能力调校演奏响应。We built a direct Dart → FFI → C core → miniaudio signal chain and tuned responsiveness around each device's actual capabilities.

2026

从鼓垫走向完整演奏流程From pads to a complete playing flow

产品扩展为 16 鼓垫、四套布局、基础节奏引导、本地歌曲导入、AI 三分轨、鼓谱草案、多轨和音序器,并持续面向 iOS 与 Android 打磨。The product grew to 16 pads, four layouts, basic rhythm guidance, local song import, three AI stems, drum-chart drafts, multitrack arranging, and a sequencer, with ongoing work for iOS and Android.

做事方式How we work

少即是多Less, but better

即时反馈Instant feedback

每一次按压都要扎实回应。延迟与丢音是我们的第一优先级 bug。Every hit must respond solidly. Latency and dropped notes are our top-priority bugs.

尊重隐私Respect for privacy

你的录音和创作属于你。普通本地工作流、云同步和 AI 上传有不同边界,并在隐私政策中逐项说明。Your recordings and creations are yours. Local workflows, cloud sync, and AI upload have different boundaries, each explained in the Privacy Policy.

长期打磨Built to last

我们更愿意把一个功能做透,而不是匆忙堆十个半成品。We'd rather perfect one feature than rush ten half-finished ones.

关于开发团队About the team

FingerDrum 由成都图样图森科技有限公司开发与运营。我们是一支专注音频与移动体验的小团队,相信好的工具应当安静而可靠。FingerDrum is built and operated by Chengdu Tuyang Tusen Technology Co., Ltd. — a small team focused on audio and mobile experience, who believe good tools should be quiet and dependable.

公司主体EntityChengdu Tuyang Tusen Technology Co., Ltd.
产品Product手指鼓 FingerDrumFingerDrum
平台PlatformsiOS · Android
联系Contact[email protected]